DTVR Browser SDK: Difference between revisions
From Engineering Client Portal
RyanCarlson (talk | contribs) (<br />) |
AnkitAgrawal (talk | contribs) |
||
(54 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{Breadcrumb|}} {{Breadcrumb|Digital}} {{Breadcrumb| | {{Breadcrumb|}} {{Breadcrumb|Digital}} {{Breadcrumb|DCR & DTVR}} {{CurrentBreadcrumb}} | ||
[[Category:Digital]] | [[Category:Digital]] | ||
== Prerequisites == | == Prerequisites == | ||
Before you start the integration, you will need: | |||
{| class="wikitable" | |||
|- | |||
! style="width: 30px;" | | |||
! style="width: 15%;" | Item | |||
! Description | |||
! Source | |||
|- | |||
|| ☑ || '''App ID (apid)''' || Unique ID assigned to the player/site and configured by product. || Contact Nielsen | |||
|} | |||
== Configure SDK == | == Configure SDK == | ||
There are two steps required for configuring your SDK: 1. Add Static Queue Snippet and 2. Create SDK Instance. | There are two steps required for configuring your SDK: 1. Add Static Queue Snippet and 2. Create SDK Instance. | ||
== Add Static Queue Snippet == | === Add Static Queue Snippet === | ||
Add the following script tag to your website: | Add the following script tag to your website: | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
<script> | <script> | ||
! function( | // Static Queue Snippet | ||
!function (e, n) { | |||
function t(e) { | |||
return "object" == typeof e ? JSON.parse(JSON.stringify(e)) : e | |||
} | |||
e[n] = e[n] || | |||
{ | |||
nlsQ: function (o, r, c) { | |||
var s = e.document, | |||
a = s.createElement("script"); | |||
a.async = 1, | |||
a.src = ("http:" === e.location.protocol ? "http:" : "https:") + "//cdn-gl.imrworldwide.com/conf/" + o + ".js#name=" + r + "&ns=" + n; | |||
var i = s.getElementsByTagName("script")[0]; | |||
return i.parentNode.insertBefore(a, i), | |||
e[n][r] = e[n][r] || { | |||
} | g: c || {}, | ||
ggPM: function (o, c, s, a, i) { e[n][r].q = e[n][r].q || []; try { var l = t([o, c, s, a, i]); e[n][r].q.push(l) } catch (e) { console && console.log && console.log("Error: Cannot register event in Nielsen SDK queue.") } }, | |||
trackEvent: function (o) { e[n][r].te = e[n][r].te || []; try { var c = t(o); e[n][r].te.push(c) } catch (e) { console && console.log && console.log("Error: Cannot register event in Nielsen SDK queue.") } } | |||
}, | |||
e[n][r] | |||
} | } | ||
} | |||
(window, "NOLBUNDLE"); | }(window, "NOLBUNDLE"); | ||
</script> | </script> | ||
</syntaxhighlight> | </syntaxhighlight> | ||
The static queue snippet allows the SDK APIs to be called while the actual SDK and configuration file are still being downloaded. Since the queue is able to capture all API calls before the download completes, there is no wait time. Once the SDK is available, the API calls will transition from directing to the queue to the SDK seamlessly. | The static queue snippet allows the SDK APIs to be called while the actual SDK and configuration file are still being downloaded. Since the queue is able to capture all API calls before the download completes, there is no wait time. Once the SDK is available, the API calls will transition from directing to the queue to the SDK seamlessly. | ||
== Create SDK Instance == | === Create SDK Instance === | ||
To initialize the SDK, you will need to create an SDK instance by making the initialization call: | To initialize the SDK, you will need to create an SDK instance by making the initialization call: | ||
Line 62: | Line 68: | ||
| instanceName || User-defined string value for describing the player/site. || Client specified || Yes | | instanceName || User-defined string value for describing the player/site. || Client specified || Yes | ||
|- | |- | ||
| | | nol_sdkDebug:"debug" || Enables Debug Mode which allows output to be viewed in console. || "{nol_sdkDebug: "debug"}" || No | ||
|- | |- | ||
| | | containerId || HTML DOM element id of the player container || {"containerId: "player1"} || Yes - if implementing Viewability/Audibility | ||
|} | |} | ||
== | == SDK Initialization == | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
var nSdkInstance = NOLBUNDLE.nlsQ("XXXXXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXX", "nlsnInstance", {nol_sdkDebug: "debug"}); | var nSdkInstance = NOLBUNDLE.nlsQ("XXXXXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXX", "nlsnInstance", {nol_sdkDebug: "debug"}); | ||
Line 78: | Line 83: | ||
=== Example SDK Initialization === | === Example SDK Initialization === | ||
Your configuration should include the Static Queue Snippet and an SDK Instance for your unique App ID as shown in the example: | Your configuration should include the Static Queue Snippet and an SDK Instance for your unique App ID as shown in the example: | ||
Line 85: | Line 89: | ||
//Add Static Queue Snippet | //Add Static Queue Snippet | ||
<script> | <script> | ||
! function( | !function (e, n) { | ||
function t(e) { | |||
return "object" == typeof e ? JSON.parse(JSON.stringify(e)) : e | |||
} | |||
e[n] = e[n] || | |||
{ | |||
nlsQ: function (o, r, c) { | |||
var s = e.document, | |||
a = s.createElement("script"); | |||
a.async = 1, | |||
a.src = ("http:" === e.location.protocol ? "http:" : "https:") + "//cdn-gl.imrworldwide.com/conf/" + o + ".js#name=" + r + "&ns=" + n; | |||
var i = s.getElementsByTagName("script")[0]; | |||
return i.parentNode.insertBefore(a, i), | |||
e[n][r] = e[n][r] || { | |||
g: c || {}, | |||
} | ggPM: function (o, c, s, a, i) { e[n][r].q = e[n][r].q || []; try { var l = t([o, c, s, a, i]); e[n][r].q.push(l) } catch (e) { console && console.log && console.log("Error: Cannot register event in Nielsen SDK queue.") } }, | ||
trackEvent: function (o) { e[n][r].te = e[n][r].te || []; try { var c = t(o); e[n][r].te.push(c) } catch (e) { console && console.log && console.log("Error: Cannot register event in Nielsen SDK queue.") } } | |||
}, | |||
e[n][r] | |||
} | } | ||
} | |||
(window, "NOLBUNDLE"); | }(window, "NOLBUNDLE"); | ||
//Create SDK Instance | //Create SDK Instance | ||
Line 110: | Line 117: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
=== Create Metadata Objects | |||
== SDK Initialization to measure Viewability & Audibility == | |||
To support Viewability and Audibility metrics in the web page the integrator has to provide a tag value of the player view to let Nielsen SDK know that there is a player that needs to be tracked. It’s called the ‘containerId’ and it should be passed in as a string while initializing the Nielsen browser SDK. | |||
<syntaxhighlight lang="javascript"> | |||
NOLBUNDLE.nlsQ("<apid>", "<instanceName>",{containerId: <playerElementID>, nol_sdkDebug: "debug"}) | |||
</syntaxhighlight> | |||
=== Example SDK Initialization for Viewability & Audibility === | |||
Your configuration should include the Static Queue Snippet and an SDK Instance for your unique App ID as shown in the example: | |||
<syntaxhighlight lang="javascript"> | |||
//Add Static Queue Snippet | |||
<script> | |||
!function (e, n) { | |||
function t(e) { | |||
return "object" == typeof e ? JSON.parse(JSON.stringify(e)) : e | |||
} | |||
e[n] = e[n] || | |||
{ | |||
nlsQ: function (o, r, c) { | |||
var s = e.document, | |||
a = s.createElement("script"); | |||
a.async = 1, | |||
a.src = ("http:" === e.location.protocol ? "http:" : "https:") + "//cdn-gl.imrworldwide.com/conf/" + o + ".js#name=" + r + "&ns=" + n; | |||
var i = s.getElementsByTagName("script")[0]; | |||
return i.parentNode.insertBefore(a, i), | |||
e[n][r] = e[n][r] || { | |||
g: c || {}, | |||
ggPM: function (o, c, s, a, i) { e[n][r].q = e[n][r].q || []; try { var l = t([o, c, s, a, i]); e[n][r].q.push(l) } catch (e) { console && console.log && console.log("Error: Cannot register event in Nielsen SDK queue.") } }, | |||
trackEvent: function (o) { e[n][r].te = e[n][r].te || []; try { var c = t(o); e[n][r].te.push(c) } catch (e) { console && console.log && console.log("Error: Cannot register event in Nielsen SDK queue.") } } | |||
}, | |||
e[n][r] | |||
} | |||
} | |||
}(window, "NOLBUNDLE"); | |||
//Create SDK Instance with containerId | |||
var nSdkInstance = NOLBUNDLE.nlsQ("XXXXXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXX", "nlsnInstance", {containerId: "player1", nol_sdkDebug: "debug"}); | |||
</script> | |||
</syntaxhighlight> | |||
== Create Metadata Objects == | |||
<br /> | <br /> | ||
There are two types of asset metadata: | There are two types of asset metadata: | ||
Line 122: | Line 174: | ||
<br /> | <br /> | ||
== Content Metadata == | === Content Metadata Object === | ||
<br /> | <br /> | ||
Content metadata should remain constant throughout the completion of an episode or live stream. | Content metadata should remain constant throughout the completion of an episode or live stream. | ||
Line 131: | Line 183: | ||
|- | |- | ||
| type || type of asset || "content" || ✓ | | type || type of asset || "content" || ✓ | ||
|- | |- | ||
| adModel || linear vs dynamic ad model || * 1) - Linear – matches TV ad load * 2) Dynamic – Dynamic Ad Insertion (DAI) || ✓ | | adModel || linear vs dynamic ad model || * 1) - Linear – matches TV ad load * 2) Dynamic – Dynamic Ad Insertion (DAI) || ✓ | ||
Line 139: | Line 189: | ||
<br/> | <br/> | ||
'''Example Content Object''' | '''Example Content Object''' | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> var contentMetadataObject = | ||
var contentMetadataObject = | |||
{ | { | ||
type: 'content', | type: 'content', | ||
adModel: '1' | adModel: '1' | ||
}; | };</syntaxhighlight> | ||
</syntaxhighlight> | |||
=== Ad Metadata Object === | === Ad Metadata Object === | ||
<br/> | <br/> | ||
If Ad is not ID3 tagged, then Ad metadata should be passed for each individual Ad, if ads are available during or before the stream begins. | |||
<br/> | <br/> | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 156: | Line 203: | ||
! Keys !! Description !! Values !! Required | ! Keys !! Description !! Values !! Required | ||
|- | |- | ||
| type || type of | | type || type of Ad || <code>'preroll'</code>, <code>'midroll'</code>, <code>'postroll'</code> <br> <code>'ad'</code> - If specific type can not be identified.|| ✓ | ||
|- | |- | ||
| assetid || unique ID assigned to ad || custom || ✓ | | assetid || unique ID assigned to ad || custom (no [[Special Characters]]) || ✓ | ||
|} | |} | ||
<br/> | <br/> | ||
'''Example Ad Object''' | '''Example Ad Object''' | ||
<br/> | <br/> | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> var adMetadataObject = | ||
var adMetadataObject = | |||
{ | { | ||
assetid: 'AD-1', | assetid: 'AD-1', | ||
type: 'preroll' | type: 'preroll' | ||
}; | };</syntaxhighlight> | ||
</syntaxhighlight> | |||
== SDK Events == | |||
<br/> | <br/> | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 177: | Line 222: | ||
! Event !! Parameter !! Description | ! Event !! Parameter !! Description | ||
|- | |- | ||
| 'loadMetadata' || content/ | | 'loadMetadata' || content/Ad metadata object || Needs to be called at the beginning of each asset to pass type and adModel | ||
|- | |- | ||
| 'sendID3' || Used to send the ID3 tag payload retrieved from the stream || Needs to be called at the beginning of playback | | 'sendID3' || Used to send the ID3 tag payload retrieved from the stream || Needs to be called at the beginning of playback | ||
|- | |- | ||
| ' | | 'setVolume' || Used to pass in the player volume levels in % || Needs to be called when the player volume changes. This is applicable only for Audibility feature | ||
|} | |} | ||
== Configure and fire API calls == | == Configure and fire API calls == | ||
Line 204: | Line 246: | ||
Use [[sendID3 (Browser)]] to send ID3 payload of the HLS content being played. This will allow the ID3 payload to be sent every time an ID3 packet is received (approximately, once in every 10 seconds). | Use [[sendID3 (Browser)]] to send ID3 payload of the HLS content being played. This will allow the ID3 payload to be sent every time an ID3 packet is received (approximately, once in every 10 seconds). | ||
<br /> | <br /> | ||
<syntaxhighlight lang="javascript">nSdkInstance.ggPM("sendID3", | <syntaxhighlight lang="javascript">nSdkInstance.ggPM("sendID3", ID3_Payload);</syntaxhighlight> | ||
<br /> | |||
< | |||
==== Sample ID3 tags ==== | ==== Sample ID3 tags ==== | ||
<br /> | <br /> | ||
<syntaxhighlight> | |||
www.nielsen.com/X100zdCIGeIlgZnkYj6UvQ==/X100zdCIGeIlgZnkYj6UvQ==/AAAB2Jz2_k74GXSzx4npHuI_<wbr />JwJd3QSUpW30rDkGTcbHEzIMWleCzM-uvNOP9fzJcQMWQLJqzXMCAxParOb5sGijSV9dNM3QiBniJYGZ5GI-lL1fXTTN0IgZ4iWBmeRiPpS9AAAAAAAAAAAAAAAAAAAAAFJWFM5SVhTONNU=/00000/00000/00</syntaxhighlight> | |||
<br /> | |||
<syntaxhighlight>www.nielsen.com/X100zdCIGeIlgZnkYj6UvQ==/R8WHe7pEBeqBhu8jTeXydg==/AAICoyitYqlxT7n6aZ0oMCGhe<wbr />Fi4CXFp46AMUPZz1lMr_M9tr3_cjee1SHqxrOiVerMDLeyn9xzocZSKwi746Re8vNOtpNCAZjYABs_J0R25IHpvOc1HS8<wbr />QHGgD5TgOJeS6gX100zdCIGeIlgZnkYj6UvVJWFNhSVhTiPE0=/00000/46016/00</syntaxhighlight> | |||
<br /> | |||
<code>ID3_Payload</code> is the container to pass the retrieved ID3 tag from the streaming. The player should look for 'PRIV' ID3 tags and send 'owner' field (which typically starts from "www.nielsen.com") through this API. Refer to [[Browser SDK API Reference#Retrieving ID3 Tags|Browser SDK API Reference - Retrieving ID3 Tags]] for more information. | |||
<br /> | <br /> | ||
<br /> | <br /> | ||
Refer to [[Browser SDK API Reference#Retrieving ID3 Tags|Browser SDK API Reference - Retrieving ID3 Tags]] section to know more details. | Refer to [[Browser SDK API Reference#Retrieving ID3 Tags|Browser SDK API Reference - Retrieving ID3 Tags]] section to know more details. | ||
=== Configure API calls - setVolume === | |||
<br /> | |||
Use the setVolume(Browser) to send the player volume for Audibility feature. Player volume should be sent at the beginning of stream and whenever volume changes. By default the volumeLevel is set to -1. VolumeLevel is the Audibility percentage (0-100). If the player is muted, use volumeLevel of 0. | |||
<br /> | |||
<syntaxhighlight lang="javascript">nSdkInstance.ggPM("setVolume", volumeLevel);</syntaxhighlight> | |||
<!-- | |||
=== Configure API calls - end === | === Configure API calls - end === | ||
<br /> | <br /> | ||
Call [[end (Browser)]] only at the end of playback, or if the stream is interrupted. | Call [[end (Browser)]] only at the end of playback, or if the stream is interrupted. | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript">nSdkInstance.ggPM("end", playhead);</syntaxhighlight> | ||
nSdkInstance.ggPM("end", | |||
</syntaxhighlight> | --> | ||
== SDK DTVR Event Sequence == | == SDK DTVR Event Sequence == | ||
Line 227: | Line 280: | ||
The sample event lifecycle can be used as a reference for identifying the order for calling events. | The sample event lifecycle can be used as a reference for identifying the order for calling events. | ||
<br/> | <br/> | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
nSdkInstance.ggPM('loadMetadata', contentMetadataObject); | nSdkInstance.ggPM('loadMetadata', contentMetadataObject); | ||
nSdkInstance.ggPM('sendID3', ID3_Payload); | nSdkInstance.ggPM('sendID3', ID3_Payload); //call sendID3 every 10 seconds and stop calling during any playback interruptions | ||
</syntaxhighlight> | |||
// | |||
{{Template:Browser_Privacy_and_Opt-Out}} | |||
== | == Going Live == | ||
After the integration has been certified, users will need to make a couple of updates to the initialization call to ensure that player will be measured properly. | After the integration has been certified, users will need to make a couple of updates to the initialization call to ensure that player will be measured properly. | ||
Disable debug logging by deleting {nol_sdkDebug: 'DEBUG'} from initialization call. | Disable debug logging by deleting {nol_sdkDebug: 'DEBUG'} from initialization call. | ||
'''Example Production Initialization Call''' | |||
<syntaxhighlight lang="javascript"> | |||
var nSdkInstance = NOLBUNDLE.nlsQ("XXXXXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXX", "nlsnInstance", { optout: "false"}); | |||
</syntaxhighlight> | </syntaxhighlight> |
Latest revision as of 20:21, 3 September 2024
Prerequisites
Before you start the integration, you will need:
Item | Description | Source | |
---|---|---|---|
☑ | App ID (apid) | Unique ID assigned to the player/site and configured by product. | Contact Nielsen |
Configure SDK
There are two steps required for configuring your SDK: 1. Add Static Queue Snippet and 2. Create SDK Instance.
Add Static Queue Snippet
Add the following script tag to your website:
<script>
// Static Queue Snippet
!function (e, n) {
function t(e) {
return "object" == typeof e ? JSON.parse(JSON.stringify(e)) : e
}
e[n] = e[n] ||
{
nlsQ: function (o, r, c) {
var s = e.document,
a = s.createElement("script");
a.async = 1,
a.src = ("http:" === e.location.protocol ? "http:" : "https:") + "//cdn-gl.imrworldwide.com/conf/" + o + ".js#name=" + r + "&ns=" + n;
var i = s.getElementsByTagName("script")[0];
return i.parentNode.insertBefore(a, i),
e[n][r] = e[n][r] || {
g: c || {},
ggPM: function (o, c, s, a, i) { e[n][r].q = e[n][r].q || []; try { var l = t([o, c, s, a, i]); e[n][r].q.push(l) } catch (e) { console && console.log && console.log("Error: Cannot register event in Nielsen SDK queue.") } },
trackEvent: function (o) { e[n][r].te = e[n][r].te || []; try { var c = t(o); e[n][r].te.push(c) } catch (e) { console && console.log && console.log("Error: Cannot register event in Nielsen SDK queue.") } }
},
e[n][r]
}
}
}(window, "NOLBUNDLE");
</script>
The static queue snippet allows the SDK APIs to be called while the actual SDK and configuration file are still being downloaded. Since the queue is able to capture all API calls before the download completes, there is no wait time. Once the SDK is available, the API calls will transition from directing to the queue to the SDK seamlessly.
Create SDK Instance
To initialize the SDK, you will need to create an SDK instance by making the initialization call:
NOLBUNDLE.nlsQ("<apid>", "<instanceName>",{nol_sdkDebug: "debug"})
When creating your instance, you will need to pass three parameter values. The available parameters are listed in the table below:
Parameters | Description | Value | Required? (Y/N) |
---|---|---|---|
apid | UniqueID assigned to player/site. | "XXXXXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXX" | Yes |
instanceName | User-defined string value for describing the player/site. | Client specified | Yes |
nol_sdkDebug:"debug" | Enables Debug Mode which allows output to be viewed in console. | "{nol_sdkDebug: "debug"}" | No |
containerId | HTML DOM element id of the player container | {"containerId: "player1"} | Yes - if implementing Viewability/Audibility |
SDK Initialization
var nSdkInstance = NOLBUNDLE.nlsQ("XXXXXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXX", "nlsnInstance", {nol_sdkDebug: "debug"});
When the initialization call is made, a unique static configuration file, <apid>.js, will be downloaded based on your apid and cached on the user's browser.
Once the configuration is downloaded, the SDK itself will be downloaded and initialized. All SDK modules are included in one file: "nlsSDK600.bundle.min.js".
Example SDK Initialization
Your configuration should include the Static Queue Snippet and an SDK Instance for your unique App ID as shown in the example:
//Add Static Queue Snippet
<script>
!function (e, n) {
function t(e) {
return "object" == typeof e ? JSON.parse(JSON.stringify(e)) : e
}
e[n] = e[n] ||
{
nlsQ: function (o, r, c) {
var s = e.document,
a = s.createElement("script");
a.async = 1,
a.src = ("http:" === e.location.protocol ? "http:" : "https:") + "//cdn-gl.imrworldwide.com/conf/" + o + ".js#name=" + r + "&ns=" + n;
var i = s.getElementsByTagName("script")[0];
return i.parentNode.insertBefore(a, i),
e[n][r] = e[n][r] || {
g: c || {},
ggPM: function (o, c, s, a, i) { e[n][r].q = e[n][r].q || []; try { var l = t([o, c, s, a, i]); e[n][r].q.push(l) } catch (e) { console && console.log && console.log("Error: Cannot register event in Nielsen SDK queue.") } },
trackEvent: function (o) { e[n][r].te = e[n][r].te || []; try { var c = t(o); e[n][r].te.push(c) } catch (e) { console && console.log && console.log("Error: Cannot register event in Nielsen SDK queue.") } }
},
e[n][r]
}
}
}(window, "NOLBUNDLE");
//Create SDK Instance
var nSdkInstance = NOLBUNDLE.nlsQ("XXXXXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXX", "nlsnInstance", {nol_sdkDebug: "debug"});
</script>
SDK Initialization to measure Viewability & Audibility
To support Viewability and Audibility metrics in the web page the integrator has to provide a tag value of the player view to let Nielsen SDK know that there is a player that needs to be tracked. It’s called the ‘containerId’ and it should be passed in as a string while initializing the Nielsen browser SDK.
NOLBUNDLE.nlsQ("<apid>", "<instanceName>",{containerId: <playerElementID>, nol_sdkDebug: "debug"})
Example SDK Initialization for Viewability & Audibility
Your configuration should include the Static Queue Snippet and an SDK Instance for your unique App ID as shown in the example:
//Add Static Queue Snippet
<script>
!function (e, n) {
function t(e) {
return "object" == typeof e ? JSON.parse(JSON.stringify(e)) : e
}
e[n] = e[n] ||
{
nlsQ: function (o, r, c) {
var s = e.document,
a = s.createElement("script");
a.async = 1,
a.src = ("http:" === e.location.protocol ? "http:" : "https:") + "//cdn-gl.imrworldwide.com/conf/" + o + ".js#name=" + r + "&ns=" + n;
var i = s.getElementsByTagName("script")[0];
return i.parentNode.insertBefore(a, i),
e[n][r] = e[n][r] || {
g: c || {},
ggPM: function (o, c, s, a, i) { e[n][r].q = e[n][r].q || []; try { var l = t([o, c, s, a, i]); e[n][r].q.push(l) } catch (e) { console && console.log && console.log("Error: Cannot register event in Nielsen SDK queue.") } },
trackEvent: function (o) { e[n][r].te = e[n][r].te || []; try { var c = t(o); e[n][r].te.push(c) } catch (e) { console && console.log && console.log("Error: Cannot register event in Nielsen SDK queue.") } }
},
e[n][r]
}
}
}(window, "NOLBUNDLE");
//Create SDK Instance with containerId
var nSdkInstance = NOLBUNDLE.nlsQ("XXXXXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXX", "nlsnInstance", {containerId: "player1", nol_sdkDebug: "debug"});
</script>
Create Metadata Objects
There are two types of asset metadata:
- content: identify video
- ad: identify each ad
The metadata received for each asset is used for classification and reporting.
Metadata can be passed through key-values using the Nielsen reserved keys. User will need to set up content and ad objects with the required Nielsen keys as shown in the sample code below.
Content Metadata Object
Content metadata should remain constant throughout the completion of an episode or live stream.
Key | Description | Values | Required |
---|---|---|---|
type | type of asset | "content" | ✓ |
adModel | linear vs dynamic ad model | * 1) - Linear – matches TV ad load * 2) Dynamic – Dynamic Ad Insertion (DAI) | ✓ |
Example Content Object
var contentMetadataObject =
{
type: 'content',
adModel: '1'
};
Ad Metadata Object
If Ad is not ID3 tagged, then Ad metadata should be passed for each individual Ad, if ads are available during or before the stream begins.
Keys | Description | Values | Required |
---|---|---|---|
type | type of Ad | 'preroll' , 'midroll' , 'postroll' 'ad' - If specific type can not be identified. |
✓ |
assetid | unique ID assigned to ad | custom (no Special Characters) | ✓ |
Example Ad Object
var adMetadataObject =
{
assetid: 'AD-1',
type: 'preroll'
};
SDK Events
Event | Parameter | Description |
---|---|---|
'loadMetadata' | content/Ad metadata object | Needs to be called at the beginning of each asset to pass type and adModel |
'sendID3' | Used to send the ID3 tag payload retrieved from the stream | Needs to be called at the beginning of playback |
'setVolume' | Used to pass in the player volume levels in % | Needs to be called when the player volume changes. This is applicable only for Audibility feature |
Configure and fire API calls
The syntax for firing events is:
nSdkInstance.ggPM("event", parameter object);
Event is passed in parameter 1 and the argument is passed in parameter 2.
Configure API calls - loadMetadata
Use loadMetadata (Browser) to pass the metadata object. The data must be passed as a JSON string.
nSdkInstance.ggPM("loadMetadata", metadataObject);
Configure API calls - sendID3
Use sendID3 (Browser) to send ID3 payload of the HLS content being played. This will allow the ID3 payload to be sent every time an ID3 packet is received (approximately, once in every 10 seconds).
nSdkInstance.ggPM("sendID3", ID3_Payload);
Sample ID3 tags
www.nielsen.com/X100zdCIGeIlgZnkYj6UvQ==/X100zdCIGeIlgZnkYj6UvQ==/AAAB2Jz2_k74GXSzx4npHuI_<wbr />JwJd3QSUpW30rDkGTcbHEzIMWleCzM-uvNOP9fzJcQMWQLJqzXMCAxParOb5sGijSV9dNM3QiBniJYGZ5GI-lL1fXTTN0IgZ4iWBmeRiPpS9AAAAAAAAAAAAAAAAAAAAAFJWFM5SVhTONNU=/00000/00000/00
www.nielsen.com/X100zdCIGeIlgZnkYj6UvQ==/R8WHe7pEBeqBhu8jTeXydg==/AAICoyitYqlxT7n6aZ0oMCGhe<wbr />Fi4CXFp46AMUPZz1lMr_M9tr3_cjee1SHqxrOiVerMDLeyn9xzocZSKwi746Re8vNOtpNCAZjYABs_J0R25IHpvOc1HS8<wbr />QHGgD5TgOJeS6gX100zdCIGeIlgZnkYj6UvVJWFNhSVhTiPE0=/00000/46016/00
ID3_Payload
is the container to pass the retrieved ID3 tag from the streaming. The player should look for 'PRIV' ID3 tags and send 'owner' field (which typically starts from "www.nielsen.com") through this API. Refer to Browser SDK API Reference - Retrieving ID3 Tags for more information.
Refer to Browser SDK API Reference - Retrieving ID3 Tags section to know more details.
Configure API calls - setVolume
Use the setVolume(Browser) to send the player volume for Audibility feature. Player volume should be sent at the beginning of stream and whenever volume changes. By default the volumeLevel is set to -1. VolumeLevel is the Audibility percentage (0-100). If the player is muted, use volumeLevel of 0.
nSdkInstance.ggPM("setVolume", volumeLevel);
SDK DTVR Event Sequence
The sample event lifecycle can be used as a reference for identifying the order for calling events.
nSdkInstance.ggPM('loadMetadata', contentMetadataObject);
nSdkInstance.ggPM('sendID3', ID3_Payload); //call sendID3 every 10 seconds and stop calling during any playback interruptions
Privacy and Opt-Out
There are two primary methods for implementing user Opt-out preferences:
- User Opt Out - Provide a link to the Nielsen Privacy Policy page when a User can make their selection
- Initialization Opt Out - Global OptOut Parameter
User Opt Out
The site must provide a means for the user to opt-out of, or opt back into, Nielsen Measurement. A user can opt-out if they would prefer not to participate in any Nielsen online measurement research. To implement the User Opt-Out option, include the following two items in your privacy policy.
- A notice that the player (or page in relation to static measurement) includes proprietary measurement software that allows users to contribute to market research (such as Nielsen TV Ratings).
- A link to the Nielsen Digital Measurement Privacy Policy at https://www.nielsen.com/digitalprivacy
On the Nielsen Digital Measurement Privacy Policy page, users can click Choices to read more detailed information about the measurement software, learn about their options with regard to Nielsen measurement, and, if they do not want to participate in Nielsen online measurement, click a link to receive an opt-out cookie.
- Once users have opted out via this link, their browser cookies will contain the value TOTAL_OPTOUT. This will prevent a redirect to our data provider from occurring
- Users can opt back in via this link. When a user selects that link, their opt-out cookie will be deleted and they will be able to be measured moving forward.
The following paragraph is a template for a Privacy Statement.
The properties may feature Nielsen proprietary measurement software, which will allow users to contribute to market research, such as Nielsen TV Ratings. To learn more about the information that Nielsen software may collect and your choices with regard to it, please see the Nielsen Digital Measurement Privacy Policy at https://www.nielsen.com/digitalprivacy
User Opt Back In
Once users have opted-out, they can choose to opt back into Nielsen Measurement at anytime by selecting the opt back in link on the Nielsen Digital Privacy Policy page. When a user selects the link, their opt-out cookie will be deleted and they will be able to be measured.
Initialization Opt Out
The BSDK600 now supports the ability to optout on initialization of the SDK by allowing an optout global parameter to be passed. This optout will be maintained through the session of the SDK instance. Specifications and limitations are specified below.
Type | Supported Values | Notes | Optout |
---|---|---|---|
optout | True, Yes, or 1 | Case is insensitive and can be string or bool
Example: nlsQ("XXXXXXXX-BH45-JKY6-BKH7-67GJKY68GJK7", "myInstance", { optout: true}); |
Ping parameter will set uoo=true. |
optout | False, No, or 0 | Case is insensitive and can be string or bool
Example: nlsQ("XXXXXXXX-BH45-JKY6-BKH7-67GJKY68GJK7", "myInstance", { optout: false}); |
Ping parameter will set uoo to blank. |
Example of using OptOut
var nSdkInstance = NOLBUNDLE.nlsQ("XXXXXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXX", "nlsnInstance", {
nol_sdkDebug: "debug",
optout: "true"
});
Opt Out Overview
Browser Cookie | uoo value in session ping | Final Optout Status |
---|---|---|
Default Value | no uoo value or uoo=0 | Not Opted Out |
Default Value | uoo=1 | Opted Out |
TOTAL_OPTOUT | uoo=0 | Opted Out |
TOTAL_OPTOUT | uoo=1 | Opted Out |
Going Live
After the integration has been certified, users will need to make a couple of updates to the initialization call to ensure that player will be measured properly. Disable debug logging by deleting {nol_sdkDebug: 'DEBUG'} from initialization call.
Example Production Initialization Call
var nSdkInstance = NOLBUNDLE.nlsQ("XXXXXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXX", "nlsnInstance", { optout: "false"});