playheadPosition

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Engineering Portal / Digital / iOS SDK API Reference / playheadPosition

For situations where CMS data is used in conjunction with Nielsen SDK the application needs to call the playheadPosition in the SDK every one second until a pause / stop. The playhead position is the current location in seconds of the playhead from the beginning of the asset.

Syntax

 (void) playheadPosition: (long long) playheadPos

Sending playheadposition for content

AVPlayer *player;
CMTime curTime=[player currentTime];
int pos = CMTimeGetSeconds(curTime);
[nAppApiObject playheadPosition:pos];

Sending playheadposition for ad

CMTime curTime=[adplayer currentTime];
long pos=CMTimeGetSeconds(curTime);
[nAppApiObject playheadPosition:pos];

Note: In case the individual ad details are not available, send ad pod (presence) details through the loadMetadata & playhead position and through playheadPosition.

Input Parameters

Parameter Description
playheadPos An Integer value representing the time in content in seconds.

Output Parameters

Output Parameters (Return value) Description
Void

Notes

The player application must send the value of the playhead to the SDK every one second. The player application can schedule a timer with a one-second-period in a timer event and send the playhead position.

Buffering state

  • Do not supply playhead position while the content is being buffered.
  • If the content is in buffering state continuously for more than 30 seconds, call stop API.

Live Content

long long pos = [[NSDate date] timeIntervalSince1970];
[nAppApiObject playheadPosition:pos];

On-demand Content

CMTime curTime=[player currentTime];
long pos=CMTimeGetSeconds(curTime);
[nAppApiObject playheadPosition:pos];

Ad Content

CMTime curTime=[adplayer currentTime];
long pos=CMTimeGetSeconds(curTime);
[nAppApiObject playheadPosition:pos];

Note: The playhead positions for ad and content should be maintained separately.

Note: If playhead is not available from audio / video measurement, allow the app to start a timer (1-5 seconds) and send playhead position to SDK based on the timer event. Once the actual playhead is available, let the app send the proper playhead position. This allows the SDK to calculate and provide a closer value for duration.